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Ben Salter

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Ben has been writing about games in a professional capacity since 2008. He even did it full-time for a while, but his mum never really understood what that meant. He's been part of the Stevivor team since 2016. You will find his work across all sections of the site (if you look hard enough). Gamertag / PSN ID: Gryllis.
Mafia III

Preview: Mafia III

The Mafia III booth dazzled the eye in an expo hall lacking the expositions of Call of Duty and fanatical cheers of FIFA at...
Watch Dogs 2

Watch Dogs 2: Interview with Senior Producer Dominic Guay

Ahead of E3 earlier this month, Stevivor went hands-on with Watch Dogs 2 to check out San Francisco, the new driving mechanics and the...
Sea of Thieves

Hands-on Preview: Sea of Thieves

Sea of Thieves, Rare's shared adventure game, is the No Man’s Sky of E3 2016. It's tickled our fancy, the idea has scope beyond...
Horizon Zero Dawn

Hands-on Preview: Horizon: Zero Dawn

After raising more questions than answers last year, Guerrilla Games was finally ready to properly unveil Horizon: Zero Dawn at E3 this month, where Stevivor...

Getting handsy: Best 5 games I actually played at E3 2016

E3 is a strange affair in 2016. It’s a massive hype machine designed for an online audience, yet still clings to its origins as a...
Forza Horizon 3

E3 2016 Preview: Forza Horizon 3

One of biggest surprises of E3 came from one of the most obvious announcements. We knew Forza Horizon 3 was going to make an...
South Park

South Park: The Fractured But Whole is further unifying gameplay with humour

South Park: The Stick of Truth was the envy of all licensed video games. Not only did it capture the essence of South Park,...
The Legend of Zelda: Breath of the Wild

E3 2016 Preview: The Legend of Zelda: Breath of the Wild

Playing The Legend of Zelda: Breath of the Wild at E3 was a mind-blowing experience. Nintendo’s departure from the traditional E3 structure (all the...
ReCore

ReCore is totally dependent on colour, so it has an innovative colour blind mode

Colour is a key mechanic in Xbox One and Windows 10 exclusive ReCore, which has required developers Comcept and Armature Studios to develop what...

E3 2016 Preview: Watch Dogs 2

Hacking, petty theft, car accidents, making friends and a little bit of murdering; it was a busy day in sunny San Francisco when I...
Eagle Flight

E3 2016 Preview: Eagle Flight VR

Eagle Flight, the virtual reality exclusive from Ubisoft Montreal, will be one of the most popular of the 50 games available in the PlayStation...
Steep

E3 2016 Preview: Steep

I crashed to what should have been certain death spiralling down mountains in the Alps at least 25 times during as many minutes playing...
For Honor

E3 2016 Preview: For Honor’s single-player campaign

“It’s like riding a bike,” said a developer from Ubisoft Montreal when I told him I had played For Honor at E3 last year...
Ghost Recon Wildlands

Watch 15 more minutes of Ghost Recon: Wildlands co-op gameplay from E3 2016

Ubisoft revealed about 10 minutes of Ghost Recon: Wildlands gameplay during its E3 press conference earlier this week, but that's not the only gameplay...
Ghost Recon Wildlands

E3 2016 Preview: Ghost Recon: Wildlands

Ahead of E3 2016, Stevivor had a chance to go hands-on with Ghost Recon: Wildlands, in a different co-op mission to the one shown...

Zelda: Breath of the Wild trailer introduces a name and new abilities

Nintendo opened its new format E3 stream by finally unveiling a name for the upcoming The Legend of Zelda game, first confirmed as being in...

Review: Kirby: Planet Robobot

Kirby: Planet Robobot fulfils its objectives as a fun, accessible, but ultimately fleeting, 3DS platformer. With many of its preferred development teams idle in...

Review: Homefront: The Revolution

The deeper I begrudgingly delved into Homefront: The Revolution, the more I began to see glimmers of intent hidden beneath the frailty of a tumultuous development resulting...

I can’t wait for Rockstar to come out of hiatus with its first true...

Red Dead 3, a new IP, the resurrection of Agent, or even a Grand Theft Auto sequel much sooner than expected – I don’t...

DICE’s Daniel Berlin talks Battlefield 1’s setting, pacing and team focus (but confuses us...

At the Battlefield 1 reveal event in San Francisco earlier this month, Stevivor spoke with Lead Game Designer at DICE, Daniel Berlin. Being a reveal...