Starlink Battle for Atlas Preview: Fox on the thumb

Starlink: Battle for Atlas is a game in three parts. There is the toys to life component it was originally built upon, the engaging...

Destiny 2 Forsaken Tangled Shore Preview: A fistful of glimmer

Any doubts I had about a western theme diluting the overall sci-fi tone of Destiny disappear the moment I touch down on the Tangled...

Destiny 2 Forsaken Preview: Riot in the Prison of Elders

On a recent trip to Seattle, I had a chance to mark something off my bucket list: spend some quality time at Bungie. While...

Destiny 2 Forsaken Gambit Preview: Legion’s Folly & Kell’s Grave

By now most of us have either seen Destiny 2 Forsaken's new Gambit mode, or even better, have played it. I've still done one better...

Trials Rising Gamescom Preview: Rising to the top

I will definitely be playing Trials Rising on Switch. The short burst levels and new comprehensive level creator are perfect for Nintendo’s handheld, and...

For Honor Marching Fire Preview: Hands-on with Arcade

For Honor’s upcoming Marching Fire expansion marched into Gamescom with a new focus ahead of its launch in October, where a new PvE Arcade...

Assassin’s Creed Odyssey Preview: Taking a leap of faith

Assassin’s Creed Odyssey’s pilgrimage to 431BCE Ancient Greece highlights colossal progress for a maturing series that has quickly reinvented itself after a well-deserved rest....

The Division 2 Gamescom Preview: Why it’s set in Washington DC

The Division 2 sets a simple scene. It’s seven months later, society has started to rebuild after being desolated and we’re in Washington D.C....

Rainbow Six Siege Operation Grim Sky Preview

Ahead of the eagerly awaited grand final of the inaugural Six Major Paris, Ubisoft detailed its plans for the upcoming Rainbow Six Siege: Operation...

Super Smash Bros. Ultimate Preview: Same challenger approaching

Super Smash Bros. Ultimate has made the rounds at Australian preview events, and together with E3 2018, Stevivor’s spent around three hours playing the...

Xbox Adaptive Controller Preview: Inclusive gaming

Solomon Romney, a Learning Specialist at Microsoft, changed the way I thought of the Xbox Adaptive Controller in the span of around ten minutes. Romney...

Shadow of the Tomb Raider Preview: Bring it on

Stevivor has spent considerable time now with Shadow of the Tomb Raider, once again playing the small sequence offered at E3 2018 alongside an...

Dreams Preview: Play it to believe it

Dreams is nothing new to me – I’ve literally spent hours speaking with fellow Aussie and Media Molecule head, Siobhan Reddy, about her studio’s...

Spider-Man Preview: When worlds collide

Back in June at E3 we had the opportunity to get our first hands-on with Marvel’s Spider-Man. The timed 15-minute gameplay demo featured a...

Control Preview: The best of Alan Wake and Quantum Break

I wear my love for Alan Wake on my sleeve. It was Alan -- and an ocean, not a lake -- that made me stand up...

Pokémon Let’s Go Preview: Is that it?

There's a reason Nintendo and the Pokémon Company said there was a true Pokémon sequel coming in 2019 when announcing Pokémon Let's Go! Pikachu and Pokémon Let's...

Metro Exodus Preview: Rough around its expanded edges

Metro Exodus was perhaps the worst game we had hands-on with at E3 2018, but that's not to say it's bad. In fact, I walked...

Resident Evil 2 Preview: To hell and back

The original Resident Evil 2 is one of my favourite games of all time. Between its PlayStation One, PS3 and (perhaps ever so dodgy)...

Transference Preview: Expect the unexpected

Everything about Transference is unsettling. A collaboration of Ubisoft Montreal and SpectreVision, Transference is marketed as "a narrative experience that combines Hollywood with gaming." With its roots in VR,...

Skull & Bones Preview: Sea of thieving ships

Ten minutes with Skull & Bones is all you need to realise it’s an entirely different beast than Sea of Thieves. Sure, the two titles...