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Daim Dziauddin & Wan Hazmer talk No Straight Roads

Stevivor was lucky enough to (virtually) sit down with Daim Dziauddin and Wan Hazmer, co-founders of Metronomik, to discuss No Straight Roads. Together, the...

Halo Infinite has learned lessons from Halo 5, 343 says

Halo Infinite has learned lessons both good and bad from 343 Industries' last big title, Halo 5 Guardians. Love it or hate it, you'll certainly have...

Watch Dogs Legion: Ubisoft’s Sean Crooks details changes to ‘play as...

Watch Dogs Legion has finally been confirmed for a 29 October release date, and Stevivor sat down with Lead Producer Sean Crooks to discuss changes...

All Hyper Scape’s burning questions answered by Game Designer Chris Pope

Hyper Scape was today (officially, cause the leak doesn't count) confirmed by Ubisoft and Ubisoft Montreal. Stevivor had the opportunity to speak with Game Designer,...

Avengers villain MODOK as defined by Crystal Dynamics

Crystal Dynamics' Scot Amos and Shawn Escayg recently sat down with Stevivor to discuss Avengers' big villain: MODOK, the Mental Organism Designed Only for Killing. It...

Minecraft Dungeons’ David Nisshagen on dev during COVID-19 & more

Stevivor sat down with David Nissgagen, Executive Producer on Minecraft Dungeons, to discuss anything and everything about the game. Of note, Nisshagen detailed how Mojang is...

Assassin’s Creed Valhalla poster in The Division 2 was a total...

According to Ubisoft Montreal's Darby McDevitt, The Divison 2's Ubisoft Massive did not know about Assassin's Creed Valhalla despite predicting it with an in-game poster. For those unaware, The...

BossLogic is “taking it day by day” in COVID-19 self-isolation

With the COVID-19 coronavirus crisis impacting most everyone and everything, Stevivor asked Melbourne-based artist BossLogic how he was keeping healthy, engaged and productive. "I'm doing...

LEGO Super Mario playsets explained by lead designer

Recently, Lego and Nintendo announced that they’d partnered up to create a brand-new way to play with both Lego and Super Mario called LEGO...

“Nobody missed” Soul Link in Ori and the Will of the...

Speaking with Stevivor, Moon Studios' Thomas Mahler explained why Ori and the Will of the Wisps originally removed the Soul Link system... and why it...

Moon Studios looked to Nintendo to evolve the Ori IP

Moon Studios' has looked to the example set by Nintendo with Super Mario Bros. and Super Mario Bros. 3 for Ori and the Will of the Wisps, the...

Moon Studios’ Thomas Mahler on the studio’s first ten years

Ori and the Blind Forest developer Moon Studios was founded back in 2010 before becoming a Microsoft first-party studio just a year later. Then and...

Final Fantasy 7 Remake was to use Kingdom Hearts-style battle system

Final Fantasy 7 Remake Producer, Yoshinori Kitase, told Stevivor that he'd planned for the game's battle system to be more like that found within...

How Final Fantasy 7 Remake benefits from current-gen tech

Final Fantasy 7 Remake Producer, Yoshinori Kitase, told Stevivor how the upcoming title had benefitted from more than 20 years of technology since the...

Gaming is for Everyone: Phil Spencer on inclusivity & accessibility

Xbox head Phil Spencer spoke with Stevivor about Microsoft's Gaming is for Everyone initiative; one that seeks to ensure games are inclusive, accessible and...

People Can Fly on Outriders’ World Tier difficulty system

During our time with Outriders, we found that rather than the traditional set-and-forget approach to game difficulty, we were occasionally promoted to a new...

Outriders’ vehicles are for crafting, fast travel but not combat

People Can Fly sat down with Stevivor to discuss the vehicles found inside Outriders -- while they're good for a lot of things, don't...

The Division 2’s Lionel Le Dain on New York nostalgia

If you’ve just stepped into The Division series with the second instalment, then you may be wondering what all the fuss is about returning...

The Division 2 Warlords of New York will refocus the Dark...

Stevivor was in Malmo, Sweden last month to preview the upcoming DLC for The Division 2: Warlords of New York. While we were there,...

Microsoft’s James Gwertzman on the benefits of Game Stack

At GDC 2019, Microsoft announced a bundle of services called Game Stack. Combining the likes of Azure, PlayFab, DirectX, Visual Studio, Xbox Live, App...