Assassin’s Creed Odyssey almost had Telltale-style decision UI

Assassin’s Creed Odyssey is all about hard choices, and Ubisoft’s Scott Bingham was happy to discuss them -- including a Telltale-like decision results UI...

Assassin’s Creed Odyssey leans on First Civilization, modern-day storylines

Assassin’s Creed Odyssey makes good use of the franchise’s lore, including a fusion of First Civilization and in-Animus storylines. “The vision for Assassin's Creed: Odyssey...

Assassin’s Creed Odyssey’s Scott Bingham on its branching paths

Assassin’s Creed Odyssey is a full-fledged RPG that wants to make the experience a personal odyssey for each player. With that in mind, we...

Ubisoft on Star Fox’s adventure in Starlink Battle for Atlas

Starlink: Battle for Atlas is a tale of two games. There is the toys to life space exploration game on Xbox One and PS4,...

Pete Hines talks Bethesda’s plans for Esports

A lot of publishers are really starting to get behind Esports these days, with multimillion-dollar tournaments taking place all over the world. But esports...

Avalanche Studios on Rage 2’s commendations at E3

One of the biggest surprises in gaming this year would have to be the announcement of Rage 2. I don’t think many people expected...

Quake Champions mod support still being considered

Quake III Arena had a huge following back in the day, and a lot of that was also thanks to id Software supporting mods...

Rage 2 could have gender choice and character customisation

Back in May Stevivor visited Avalanche Studios in Stockholm, where Rage 2 is currently being developed in collaboration with id Software. There, we found out...

Pete Hines on The Elder Scrolls: Legends’ lane-based gameplay

The Elder Scrolls: Legends has some interesting mechanics, but one of the things that really makes this digital game stand out is the battlefield...

Pete Hines on TES: Legends’ new developer, SparkyPants

Bethesda Softworks recently decided to change developers for its free-to-play online collectable card game, The Elder Scrolls: Legends. Stevivor spoke to Pete Hines, Senior Vice...

Pete Hines on The Elder Scrolls: Legends comparisons to Hearthstone

Blizzard's Hearthstone has been a very successful digital card game, and one that has been dominating the space alongside other classics like Magic: The...

Stone’s Convict Games wants to protect its mystery

Stone is a game shrouded in mystery, and developer Convict Games wants to keep it that way. As Convict's Greg Louden confirmed with Stevivor, Stone has been...

Stone’s Greg Louden on the need for Australian games

Convict Games’ Greg Louden tends to describe things through a film lens. “It's largely a lot of... it's very much so like Clerks,” he told...

id Software on Doom Eternal’s Doom Slayer 2.0

At QuakeCon this past weekend id Software showed off Doom Eternal's first gameplay trailer. While 2016’s Doom was already a radically fast-paced shooter thanks...

Shadow of the Tomb Raider is all about fear, says Eidos Montreal

Shadow of the Tomb Raider is all about fear, Eidos Montreal's Heath Smith told Stevivor. Smith, Lead Game Designer on Shadow, said that fear comes from...

Eidos Montreal on Shadow of the Tomb Raider’s difficulty settings

Shadow of the Tomb Raider will allow players to select the difficulty of each three of the game's core mechanics -- combat, exploration and puzzles...

Insomniac Games has fun livestreaming for its community

Spider-Man's Insomniac Games is doing something interesting over at their studio which you don’t see a lot of other triple-A developers doing: streaming other developers'...

Insomniac Games on creating its own Spider-Man universe

Things can sometimes get complicated when reading comics. What should you read? Where should you start? Why are there so many different Spider-Man titles? The...

Insomniac Games on its team up with Marvel Comics’ writers

If the first few hours of gameplay is anything to go by, Marvel's Spider-Man is looking to be heavily focused on storytelling. Developer Insomniac...

Insomniac Games on outdoing Spider-Man 2’s web-swinging

Over the years there have been some decent Spider-Man games, but we’ve also had our fair share of stinkers. The one everyone always seems...