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Ben Salter

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Ben has been writing about games in a professional capacity since 2008. He even did it full-time for a while, but his mum never really understood what that meant. He's been part of the Stevivor team since 2016. You will find his work across all sections of the site (if you look hard enough). Gamertag / PSN ID: Gryllis.

Final Fantasy 7 Remake E3 2019 Preview

Final Fantasy 7 Remake is going to blow you away come March 2020, even if the episodic reconfiguration of the PS1 classic means it's...

Sniper Ghost Warrior Contracts E3 2019 Preview

I have never gotten into the Sniper Ghost Warrior series, but with a move back to open mission environments, rather than open world, and...

Call of Duty Modern Warfare Multiplayer Preview: Gunfight

One friendly, two rabid hostiles, a random loadout and just 40 seconds to claim definitive victory. That is Call of Duty: Modern Warfare’s new...

The Outer Worlds E3 2019 Preview

We got a sneak peak at Obsidian Entertainment’s upcoming RPG The Outer Worlds at E3 2019, and while it was merely a taste, the...

Pokémon Sword and Shield E3 2019 Preview: Bigger is better

The Pokémon RPG series finally makes its proper console debut with Sword and Shield, discounting the Let’s Go spin-offs, allowing it to evolve into...

Minecraft Dungeons E3 2019 Preview

If you asked me to name two mega franchises that I respect, but never got into, Minecraft and Diablo would top the list. Now...

Bleeding Edge: Ninja Theory on what we didn’t see at E3

Bleeding Edge was one of the biggest announcements during the first-party packed Xbox E3 2019 Showcase, but it’s been in development for three years,...

Dragon Ball Z Kakarot E3 2019 Preview: Goku’s tale

Dragon Ball Z Kakarot, formerly Project Z, looks to be everything I have ever wanted from a DBZ game. It’s a well worn story...

Cyberpunk 2077 E3 2019 Preview: Here’s Johnny

My head is still spinning after 50 minutes of Cyberpunk 2077 at E3 2019. There’s so much to take in from CD Projekt Red’s...

Dying Light 2 E3 2019 Preview: Run for your life

Dying Light 2 feels a lot like Mirror's Edge, only with terrifying zombies and a greater purpose to parkour yourself at high speed around...

Friendly Fire Show 142: Ben’s back from E3 2019

E3 2019 has absolutely come and gone, and Stevivor's Ben Salter is back from the big event to discuss the best of this year...

The Legend of Zelda Link’s Awakening E3 2019 Preview

It’s a good thing Nintendo slotted The Legend of Zelda: Link’s Awakening into its 2019 line-up. Had it been slated for 2018, it’s exactly...

Why Call of Duty Modern Warfare has spec ops and not zombies

Call of Duty: Modern Warfare's co-op mode is returning to spec ops instead of zombies, which won't feature in the game. Stevivor spoke with Campaign...

Call of Duty Modern Warfare E3 2019 Preview

It’s fantastic to see Infinity Ward return to form with Call of Duty: Modern Warfare. Ghosts was the product of a development team unsure...

The Dark Pictures Man of Medan E3 2019 Preview: Your choice

The Dark Pictures Man of Medan is one of those rare games that not only stuck with me, but continued to grow long after...

Control E3 2019 Preview: Just another day at the Bureau

“Health doesn’t automatically regenerate, so you need to pick up the orbs dropped by enemies,” is all we were told before going hands-on with...

Project xCloud E3 2019 Preview: The future of handheld gaming

Nintendo has owned the handheld market for decades with the Game Boy, DS and Switch. PlayStation provided a point of difference with the PSP...

Luigi’s Mansion 3 E3 2019 Preview: The Year of Gooigi

2019 is a fantastic year for the Nintendo Switch. It’s missing the showstopper, the Breath of the Wild, Super Mario Odyssey or Super Smash...

Star Wars Jedi Fallen Order E3 2019 Preview: Unleash the Force

Star Wars Jedi: Fallen Order feels amazing to play. Not only was the extended hands-on demo at E3 considerably more impressive than what was...

Watch Dogs Legion: Ubisoft talks combat and playing as Helen

During E3 2019, we went hands-on with Watch Dogs Legion and experienced its unique 'play as anyway' approach to characterisation. We also had a...