At PAX AUS 2019, Stevivor had the chance to sit with Mojang’s Nathan Rose to talk all things accessibility inside the upcoming Minecraft Dungeons...
Category - Interviews
With the launch of the much-anticipated Cyberpunk 2077 a mere six months away, we sat down with Studio Head of CD Projekt Red Krakow, John Mamais, to ask if...
At a recent preview event in San Francisco, I was given the opportunity to check out the first hour of Night School Studio’s upcoming graphic adventure...
Ahead of Ghost Recon Breakpoint‘s launch later this week, Stevivor sat down with Emil Daubon, a Writer and Technical Advisor on the game, to discuss in...
Apex Legends Season 3, Meltdown, starts tomorrow — with it, the new map World’s Edge will be something players are going to be eager to jump right into...
I’ve been to a bunch of E3s, but E3 2012 was definitely a high point. After the shock announcement of Watch Dogs, fans and media alike were electrified...
The Call of Duty Modern Warfare closed beta is on now for those on PS4, providing a chance to get a taste of the game before the beta opens up to all players...
Stevivor headed to Vancouver last week to discuss all things Gears 5 with developer Coalition. We also had the opportunity to go in-depth about the...
Gears 5′s campaign is changing it up, offering an open-world setting alongside something The Coalition has called “player initiated combat,”...
The Coalition’s Rod Fergusson sat down to discuss the studio’s decision to partner with the Truth Initiative, effectively making all future Gears...
The ever-scrappy Kait is clearly the main protagonist of Gears 5, working primarily with fellow COG Del to achieve some very personal goals. While Kait...
Gears 5 hits Xbox Game Pass early access on 6 September; ahead of that release, Stevivor sat down with The Coalition studio head, Rod Fergusson, to discuss the...
As we covered in our Gears 5 preview, one of the biggest changes to the long-established franchise is the addition of open-world aspects. To make it easier to...
Gears 5 is changing the franchise’s long-running difficulty settings, dropping former options like Casual, Normal, Hardcore and Insane for ones more inclusive...
At Gamescom, Stevivor had the chance to preview Gears 5’s new and improved Horde Mode and chat with Multiplayer Design Director Ryan Cleven. Julian Rizzo...
While I’ll happily sit here and pour through Control collectibles in an attempt to explain what’s going on in its world — and I have already...
On the eve of Control‘s launch, Stevivor had the opportunity to speak with Aussie Brooke Maggs, a Narrative Designer on Remedy’s latest title. If...
Remedy Games’ Brooke Maggs, an Aussie currently serving as Narrative Designer on the upcoming Control, took time out of her busy Gamescom schedule to...
In our recent hands-on preview with the PVP mode Ghost War in Ghost Recon Breakpoint, there were a few similarities to the popular Battle Royale genre that...
Borderlands 3‘s villains, The Calypso Twins, are heavily inspired by the social media and livestreaming influencers of today, Gearbox has told Stevivor...

