Speaking with The Coalition’s Chuck Osieja ahead of EB Expo this weekend, Stevivor learned that Gears of War 4 was almost developed as a prequel. “We actually...
Category - Interviews
Sitting down with Playground Games’ Ben Penrose in Melbourne earlier in the month, Stevivor was able to delve deep into just how Aussie landmarks like...
Sitting down with Victor Garber earlier in the year, Stevivor had a chance to speak to the long-time actor about his newest character: DC’s Legends of...
Stevivor recently sat down with Dave Smith, Art Director on Hangar 13’s Mafia III to discuss the look of the game… right down to its suit design...
Earlier in the year, Stevivor had the opportunity to sit down with Dominic Purcell, Mick Rory (Heat Wave) on DC’s Legends of Tomorrow, to discuss season...
Stevivor sat down with Brandon Routh earlier in the year to discuss both DC’s Legends of Tomorrow and the actor’s breakout role as the iconic Man...
Speaking with Stevivor earlier in the year, DC’s Legends of Tomorrow’s Caity Lotz described the differences between the DC and Marvel television...
Sitting down with Forza Horizon 3 Art Director, Ben Penrose, it was hard to ignore the elephant in the room. That wonky map. Sure, Playground Games took the...
Speaking with Bungie’s David ‘DeeJ’ Dague at Gamescom, the Community Manager asserted that the same high-quality storytelling found within...
David ‘DeeJ’ Dague raised an eyebrow at Gamescom last month when we remarked that the Raid in Destiny: “Rise of Iron” looked outright claustrophobic. “Not all...
Stevivor spoke to Nick Channon, Producer on EA Vancouver’s FIFA 17, about the impact DICE’s Frostbite engine had made upon the popular sports game...
Sitting down to talk to Stevivor about Forza Horizon 3, Playground Games’ Art Director, Ben Penrose, first explained that he spent a good ten minutes...
Speaking with Stevivor at Gamescom, Bungie’s David ‘DeeJ’ Dague asserted that Destiny’s “Rise of Iron” update won’t nerf progression paths introduced with both...
Overwatch’s second competitive season is up and running, and things are already quite different compared to the multiplayer shooter’s premiere offering...
Speaking with Stevivor about Gears of War 4‘s new Horde 3.0 mode, The Coalition’s Lead Multiplayer Designer, Ryan Cleven, went into great detail on...
Speaking with Stevivor, The Coalition’s Ryan Cleven, Lead Multiplayer Designer on Gears of War 4, said the game’s Horde 3.0 mode encourages you to think...
Stevivor took the opportunity at Gamescom last month to sit down with Bungie’s David ‘DeeJ’ Dague, Destiny‘s Community Manager, to...
When it comes to sci-fi franchise virtual reality (VR) offerings at Gamescom, I can wholeheartedly assert that Star Trek: Bridge Crew easily kicked Star Wars:...
Blizzard’s Chadd Nervig feels that World of Warcraft‘s newest expansion, “Legion”, has a new system that will replace the traditional...
Speaking with Stevivor, Blizzard’s Chadd Nervig confessed that the company was “unhappy” with World of Warcraft’s class system ahead of its newest expansion...