At PAX AUS last weekend, Xbox’s Larry ‘Major Nelson’ Hryb conceded that Australian pricing is “goddamn expensive”. “This is...
Category - Interviews
Frequent games industry flyers are quite used to taking a console (or two) with them on the road, but not Microsoft’s Larry ‘Major Nelson’...
Speaking with Stevivor, Xbox’s Larry ‘Major Nelson’ Hryb confirmed that the Xbox Design Lab program has yet to be dated in Australia. Hryb...
Xbox’s Larry ‘Major Nelson’ Hryb joined Stevivor’s Ben Salter and Steve Wright over PAX AUS this weekend to discuss our fair country...
Matt Gosper, Stevivor: In comparison to the original Watch Dogs, what would you define as the key pillars of Watch Dogs 2? Danny Belanger, Watch Dogs 2 Game...
Sitting down with Phil Spencer last month in Sydney, the Head of Xbox discussed where virtual reality sits in his plan for both Xbox One and Windows PC gaming...
Finishing up our conversation with Phil Spencer, Head of Xbox, we put him through a lightning round-style series of questions we affectionately dubbed, “What...
Finishing up our recent conversation with Phil Spencer, Head of Xbox, we put him through a lightning round-style series of questions we affectionately dubbed...
Titanfall 2 is one of the first games to take advantage of the increased power of the PS4 Pro — it launches a fortnight before the updated console...
Head of Xbox, Phil Spencer, recently sat down with Stevivor to explain just what Xbox Play Anywhere’s biggest strength is. With most players either...
Speaking with Stevivor last month in Sydney, Head of Xbox, Phil Spencer, said that Microsoft Game Studios development houses will work together on certain...
Sitting down to sit with Stevivor, the voice of J.D. Fenix in Gears of War 4, Adelaide-born Liam McIntyre, said he’s proud to be referred to as a gamer...
Ahead of EB Expo in Sydney last week, Stevivor has the chance to sit down with The Coalition’s Chuck Osieja to talk all things Gears of War 4. Naturally...
I’ll admit it: I seized a once in a lifetime opportunity to have Phil Spencer sign my Xbox One. In doing so, I learned that I have something in common...
Sitting down with Stevivor, Infinity Ward’s Brian Horton, Studio Art Director on Call of Duty: Infinite Warfare, explained how the developer got the most...
Speaking with Stevivor, The Coalition’s Chuck Osieja explained the work the new development house had to put in to define Gears of War‘s DNA ahead...
Simply put, For Honor Creative Director Jason VandenBerghe just wants you to play his game. “One thing that for me is I think the most satisfying is the way...
Stevivor was able to get hands-on with For Honor when it was first publicly announced two years ago at E3. With new playthroughs at Gamescom and this weekend’s...
Gears of War 4 is ushering in a new generation in more ways than one. It’s the first new instalment in Microsoft’s iconic franchise on Xbox One...
Phil Spencer is all kinds of cool. As I entered the Shangri-La’s Grand Apartment, with sweeping views of the Sydney Harbour Bridge and the Opera House, the...