Psyonix Vice President Jeremy Dunham has told IGN that Rocket League cross-platform play between PS4 and Xbox One would “literally take a few hours” to implement. All Psyonix need is Sony’s go ahead.
“Right now we’re literally at the point where all we need is the go-ahead on the Sony side and we can, in less than a business day, turn it on and have it up and working no problem,” he said. “It’d literally take a few hours to propagate throughout the whole world, so really we’re just waiting on the permission to do so.”
Dunham did explain why he thought Sony hadn’t said yes.
“Sony’s such a big company that I’m sure it takes a while for them to figure out what it is that the roadblocks are, what sort of issues they might run into with other titles, any number of things that I can’t even begin to speculate on,” he said. “We definitely ask them for updates often, and we’re still very confident that they’re eventually going to open those doors and welcome us in, but we also are really understanding that it’s going to take a while especially given all the ramifications of everything. It was just as much of a surprise to them as I think the rest of the world when Microsoft said that they would do it.”
Rocket League already supports cross-platform play between Windows PC and PS4, and Windows PC and Xbox One, but the two current-gen consoles remain separate.