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Halo Infinite PC ray-tracing a “top” priority post-launch, says 343

And it is partnering with AMD to help make that happen.

Halo Infinite PC ray-tracing is one of 343 Industries’ “top development priorities post-launch,” the developer today proclaimed.

343 detailed a partnership with AMD to ensure “an incredible Halo experience” on PC.

“Most excitingly though, we’re looking forward to working closely with AMD to bring raytracing to Halo Infinite,” 343 said in a larger post on Xbox Wire. “Raytracing is one our top development priorities post-launch and look forward to sharing more soon.”

Ray-tracing on PC is sadly one feature that will be lacking in Halo Infinite at launch, alongside campaign co-op play and Forge.

Halo Infinite heads to Windows PC, Xbox One, Xbox Series S & X and Xbox Cloud Gaming on 8 December, part of Xbox Game Pass. Microsoft has just announced a shiny limited edition Xbox Series X console bundle and Elite Xbox Wireless Controller.


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.