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Some Forza Horizon 4 assets had to have four different designs

Speaking with Stevivor, Forza Horizon 4 Art Director, Ben Penrose, discussed the challenges of designing assets for a game that plays out over four different...

Forza Horizon 4 is as British as Horizon 3 was Australian

Stevivor spoke to Forza Horizon 4 developer Ben Penrose about making the game as authentic a British experience as Horizon 3 was Australian. “I know a...

Forza Horizon 4’s fantastical Halo elements fit the Horizon identity

Forza Horizon 4 Art Director, Ben Penrose, had a chat with Stevivor on the game’s identity and the addition of fantastical elements like a Halo-themed...

Britain and its seasons were perfect for Forza Horizon 4

Playground Games’ Ben Penrose, Art Director on Forza Horizon 4, sat down with Stevivor to discuss the festival’s latest location alongside its weekly, changing...

Sydney gets a Forza Horizon 4 drive-in on Friday

Forza Horizon 4 and Mad Max Fury Road will act as a special double feature in Sydney this Friday,  Microsoft has confirmed. A pop-up drive-in will be set...

Forza Horizon 4 PC specs: Minimum lower than Horizon 3, recommended aims for 60FPS

Forza Horizon 4 PC specs haven't been fully detailed as yet, but Gamescom has offered up lots of information on what to expect. First, Kotaku Australia's...

Forza Horizon 3: Here’s how Aussie icons like The Twelve Apostles will be as...

Sitting down with Playground Games' Ben Penrose in Melbourne earlier in the month, Stevivor was able to delve deep into just how Aussie landmarks...

Forza Horizon 3’s Australia: Map and city selection explained by Art Director Ben Penrose

Sitting down with Forza Horizon 3 Art Director, Ben Penrose, it was hard to ignore the elephant in the room. That wonky map. Sure, Playground Games took the...

Forza Horizon 3: Aussies should expect to see familiar sights… right down to Telstra...

Sitting down to talk to Stevivor about Forza Horizon 3, Playground Games' Art Director, Ben Penrose, first explained that he spent a good ten...