Home » Features » Interviews » Forza Horizon 4’s fantastical Halo elements fit the Horizon identity

Forza Horizon 4’s fantastical Halo elements fit the Horizon identity

Forza Horizon 4 Art Director, Ben Penrose, had a chat with Stevivor on the game’s identity and the addition of fantastical elements like a Halo-themed Warthog adventure, complete with a stylised skybox and introduction of non-British inhabitants like the Covenant.

The Halo content is in the core Forza Horizon 4 experience, unlike the addition of Hot Wheels elements inside Forza Horizon 3 as DLC. To Penrose, it’s no big deal either way.

“I think one of the things that we’ve always really enjoyed as a developer working on a Horizon game is the fact that we do have that freedom to be slightly out there with some of the choices you make with some licenses that we want to collaborate with,” Penrose said.

“I think the longer we’ve been developing the Horizon games, the more we’ve sort of got to where we understand what’s going to be the best bit. I think we could probably edit which options we have available to us a little bit better now. I don’t think we’ve necessarily gotten to a point where there are more options, I think we’re just more adept at picking the right ones.”

Halo is certainly one of the right ones – and we’re hoping more have made their way into the title as well.

Forza Horizon 4 heads to Windows PC and Xbox One on 2 October. You can check out the Halo-themed content in the video below.

This article may contain affiliate links, meaning we could earn a small commission if you click-through and make a purchase. Stevivor is an independent outlet and our journalism is in no way influenced by any advertiser or commercial initiative.

About the author

Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.