Xbox may allow some of its new franchises to be multiplatform, Xbox first-party studios head Matt Booty has said.
“Yeah, I think we would,” Booty told GameInformer when asked. “I think that the question is less binary about, ‘should it be on Switch, should it be on PlayStation?’ and more, ‘does it make sense for the franchise?’
“In other words, is it a kind of game where it would benefit from the network effect of being on a bunch of different platforms, or is it a game where we can best support it by putting resources and making sure that our platforms, things like xCloud and Game Pass and Xbox Live, are really leaning in to support the game?”
Already, Microsoft’s Minecraft is an example of a multiplatform IP owned by the company, and Booty said it made sense for franchises like The Outer Worlds — one that was already confirmed for PC and PS4 ahead of Microsoft’s acquisition of developer Obsidian — to remain multiplatform going forward.
Booty did point out that Microsoft first-party staples like Halo, Forza and Sea of Thieves aren’t being considered for release on PlayStation or Switch.
The Outer Worlds heads to Windows PC, Xbox One and PS4 on 25 October.