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Sony believes that “very tight” integration between Project Morpheus and the PS4 is their advantage in VR

You would expect the President of Sony Worldwide Studios to be right behind its biggest new venture, so it shouldn’t surprise you to learn that Shuhei Yoshida has a lot of positive things to say about Project Morpheus, Sony’s entry into the increasingly crowded VR market.

Speaking to the Official Playstation Magazine UK (and transcribed by Dualshockers) Yoshida talked about the broad scope of VR but pointed to the tight integration of Sony controlled platforms as a strength of their hardware. Project Morpheus will work “very tightly” with the PS4 to focus on gaming performance before Sony starts to look at other uses for the technology.

Hopefully Sony has learned some lessons from the failure of 3D and will work harder to make VR an enhancment to your gaming experience rather than a novelty. It will be very interesting to see if Sony’s controlled approach leads to improved technical performance over the more open development environments of their competitors.



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About the author

Stuart Gollan

From Amiga to Xbox One, Doom to Destiny, Megazone to Stevivor, I've been gaming through it all and have the (mental) scars to prove it. I love local multiplayer, collecting ridiculous Dreamcast peripherals, and Rocket League.