But Microsoft is working on optimisations with developers.
Microsoft is aware of performance issues surrounding third-party titles on Xbox Series S & X and is working with partners to correct those, the company has recently advised.
Reports by Digital Foundry reveal that the Xbox Series X — capable of 12 teraflops of performance — is being outdone by the PS5 (which comes in at 10.28 teraflops) on a number of titles including Devil May Cry 5, DiRT 5, Assassin’s Creed Valhalla and Call of Duty Black Ops Cold War. Largely, the PS5 is outperforming when it comes to FPS (frames-per-second) prioritisation modes, but titles like DiRT 5 perform better on PS5 on both the FPS and resolution front.
“The dips [in performance] look really strange to me, and it kind of suggests to me some kind of API limitation on the Xbox side where the GPU is being held back by something,” Digital Foundry’s Richard Leadbetter surmised in one assessment.
The Verge reports that developers have had more time with PS5 dev kits as compared to Xbox Series dev kits, so it’s likely a matter of less optimisation time and corresponding performance. Nevertheless, Microsoft has confirmed it’s working with developers to address issues.
“We are aware of performance issues in a handful of optimized titles on Xbox Series X|S and are actively working with our partners to identify and resolve the issues to ensure an optimal experience,” a Microsoft spokesperson told The Verge.
“As we begin a new console generation, our partners are just now scratching the surface of what next-gen consoles can do and minor bug fixes are expected as they learn how to take full advantage of our new platform. We are eager to continue working with developers to further explore the capability of Xbox Series X|S in the future.”