Dead Space 4 would have been an open world experience with a female protagonist, the former Creative Director of the franchise has confirmed.
Speaking with Eurogamer, former Dead Space Creative Director, Ben Wanat, detailed what developer Visceral Games had in mind for the shuttered sequel.
“The notion was you were trying to survive day to day against infested ships, searching for a glimmer of life, scavenging supplies to keep your own little ship going, trying to find survivors,” Wanat said.
“The flotilla section in Dead Space 3 hinted at what non-linear gameplay could be, and I would have loved to go a lot deeper into that. I figured you’d start in a section of space, maybe following a trail of ship carcasses to an orbital station you think might have the parts and fuel needed to get your ship Shock-capable.”
Wanat also confirmed that series protagonist Isaac Clarke would have been set aside so Ellie Langford could star in Dead Space 4.
“With the apocalypse, there was the opportunity for a clean break. It wouldn’t be necessary for the story going forward to include [Clarke],” Wanat said, adding that he’d always “imagined her [Langford] as the protagonist of Dead Space 4“.
EA closed down Visceral Games back in 2017, moving the Star Wars game it was working on over to ex-Uncharted Head Writer Amy Hennig. Hennig has since confirmed that she’s left EA as of January 2018 and that Star Wars game has effectively been shelved.
How excited are you for Dead Space 4 now that you’ve heard what Visceral had planned?