In-depth

Watch here: Leo’s streaming Bloodborne tonight at 9.30 pm AEDST

Decidedly better than I, Stevivor's very own Leo Stevenson is going to stream Bloodborne tonight from around 9.30 pm AEDST. You can head to his...

Screenshots on Xbox One vs PS4: Microsoft has just taken the lead

Sure, screenshots on the Xbox One are still in Preview Program testing, but they're set to make a proper appearance on the platform next...

On the origins of the quick time event

I’ve harboured a wrongfully-placed hatred of Apple for far too long. Ever since I first came across the dreaded quick time event, I assumed they had something...

The month I rediscovered Nintendo and my Wii U

I’m not a Nintendo-hater, but as of late, I’ve sure as hell had a hard time feeling positive about the company. The 3DS. The New...

Dating in Destiny: A cautionary tale

Chatterwhite shaders are my weakness - I was love-struck from the moment I eyed that husky-voiced Hunter and his glorious garb. After I'd grown tired...

Unpacked: Death in Middle-earth: Shadow of Mordor

I've been making noises across social media, the Friendly Fire Show and on this site for the past few weeks about how I think Middle-earth: Shadow of...

In-depth at E3: The Sims 4

With The Sims 4 fast approaching, we thought we'd give you a double-whammy of coverage leading up to its release next week. First up...

In-depth with Quantum Break: Here’s how live-action scenes work within the game

Remedy's Sam Lake has outlined how interactive live-action sequences will fit in with Quantum Break and actual gameplay on Xbox One. Interactive, live-action sequences will...

In-depth: Why Disney Infinity 2.0: Marvel Super Heroes is more than just DLC

I'm sure I went a bit white when John Day, Producer of Disney Infinity 2.0: Marvel Super Heroes, asked me, "You know what a...

Get Hulu Plus, Netflix, ESPN and more on your Australian Xbox One and PS4

You'd pay for things rather than pirate them, right? Australia has the biggest piracy numbers in all the world, but that's most likely due...

In-Depth at E3: Pillars of Eternity

Obsidian Entertainment is delving into an expanding niche market I was unaware of until recently with Pillars of Eternity. It’s old school and that’s the point,...

In-Depth at E3: Tom Clancy’s The Division

The post-apocalyptic setting has been an overused staple in video games for a long time, but somehow I still find The Divsion's premise interesting....

In-Depth at E3: Metal Gear Solid V: The Phantom Pain

The Metal Gear Solid franchise has well and truly solidified its place among the pantheon of gaming greats. The series remains in the upper echelon of...

In-depth at E3: Tales of Xillia 2

If you have read my Tales of Xillia review, you’ll know I absolutely loved it and scored it a 9.5. That’s still the highest...

In-depth at E3: Nero

Indie studio Storm In a Teacup is working on a new way to play a story puzzler, calling their game Nero a “next-gen visual novel”. I...

In-depth at E3: Dead Island 2

Dead Island 2 is the first game to motion capture a cat. True story. As awesome sounding as that is, does that fact – or,...

In-depth at E3: Dragon Age: Inquisition

You wouldn’t know Dragon Age: Inquisition is a cross-gen title by looking at it, and that's because it looks spectacular. Okay, maybe some of...

In-depth at E3: Civilisation: Beyond Earth

Civilization: Beyond Earth is the same game you know and love, just without all of that boring history stuff. My favourite bits of Civilization involve...

In-depth at E3: Hotline Miami 2: Wrong Number

I headed over the road at E3 to check out Devolver Digital’s trailer park. In the park, each game on display had a dedicated...

In-depth at E3: Call of Duty: Advanced Warfare

You can tell Activision was a tad more cautious concerning Call of Duty at this year’s E3. In the media-only section, it was Destiny,...