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Stuart Gollan

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From Amiga to Xbox One, Doom to Destiny, Megazone to Stevivor, I've been gaming through it all and have the (mental) scars to prove it. I love local multiplayer, collecting ridiculous Dreamcast peripherals, and Rocket League. Find me on Twitter @gollennium

Analysing E3 2017: EA – The Influencer Economy

If E3 2016 was EA’s step up to the present of E3 press conferences, dropping all mention of mobile games and profit margins, 2017...

Cities: Skylines Review: Like A Child

I thought a good way to start this review would be to compare my Cities: Skylines creations to children. I care about them deeply,...

There is no “must-play” virtual reality game of 2016

Our Stevivor Game of the Year debate was lukewarm to the prospect of a winner in the “Best VR” category. There are some cool...

Review: Eagle Flight

Virtual reality games need mandatory demos. Developers have not yet mastered techniques to avoid motion sickness and publishers are charging such a premium for...

It’s not me, it’s you: Consoles and their local multiplayer failures

It’s 2001 and I should be studying for the HSC advanced maths exam. I sit shoulder-to-shoulder with my study partners, hunched not over a...

Review: Carnival Games VR

One constant of the Carnival Games franchise is it embraces new methods of control. Carnival Games was there for the debut of Wii, Kinect...

Review: Rock Band Rivals

If Harmonix is a band you loved as a teenager, Rock Band 4 was its 2015 album that you only bought to ensure your CD...

Review: Pixel Gear

Before cameras and wands buried the genre of novelty controls, single purpose peripherals had some great moments. Fishing rods, bongo sets, maracas, 40 button...

Review: Superhypercube

Superhypercube is my favourite game of the PlayStation VR launch. It is the game I continue to come back to, the game that leaves...

Review: Ace Banana

Once banished from the gaming lands, motion controls have hitched a ride on the VR bandwagon in an attempt to infiltrate our lounge rooms...

Review: 100ft Robot Golf

A future where robots take the place of humans on the sporting field is inevitable. With worries over the long term effects of concussion...

PlayStation VR post-launch lineup: Ranking excitement in quick shots

We've already taken a look at the PlayStation VR games heading to the platform on or around its launch this week, but now it's...

PlayStation VR launch lineup: Here’s how excited we are for each title

PlayStation VR hits store shelves (or doesn’t, thanks to pre-orders selling out shipments until early next year) this week, and we've hit up its launch...

Review: XCOM 2

XCOM 2 lets you write epitaphs for your fallen soldiers. It also lets you extensively customise their appearance and give them detailed biographies, but it's the...

EB Games Expo 2016: A tour of the PlayStation Booth

EB Games Expo kicked off yesterday at Sydney's Olympic Park, and PlayStation invited Stu and Luke along for an early look at what gamers can...
Forza Horizon 3

Review: Forza Horizon 3

You might not have heard, but Forza Horizon 3 is set in Australia. That's right, our very own land of football, meat pies, kangaroos...

Review in progress: The Tomorrow Children

Despite my dozens (and dozens) of readers (and despite how good I look in a moneyhat), you might be shocked to learn that I...

Review: Hue

The well of 2D puzzle platforming is just about tapped dry. Time manipulation, shape stacking, traversing terrifying nightmare-scapes as a young boy, being a...

Review: Risk: Urban Assault

Risk in 2016 is probably not the Risk you remember. The alliance-heavy all night battles where a broken word could end friendships or ruin...

One game at a time: Video games of the rugby codes (Part VII)

One Game at a Time is a long-standing mantra for sportsmen everywhere. It is sage advice on how to handle the stress of a...
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