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Victoria-made Broken Roads adds RPG veteran Colin McComb

Broken Roads has added Colin McComb as its Creative Lead, Victorian-based developer Drop Bear Bytes today confirmed.

McComb’s an industry veteran, having worked on titles like Fallout 2, Planescape: Torment, Torment: Tides of Numenera, Wasteland 2 and Wasteland 3 over the past 25 years.

“It’s not all that often that you get a chance to work on a game that combines two major foci of your resume,” McComb said of his appointment. “When Craig [Ritchie, founder of Drop Bear Bytes] told me what he wanted to do with the setting and the philosophy of Broken Roads, I had to fight him because I was jealous of his idea. But then he let me join the team, so that was cool.”

Drop Bear Bytes formed in January 2019 and has its headquarters in Torquay, Victoria. The studio boasts developers, artists and writers from Australia, South Africa, Canada, UK, USA and China. Broken Roads is a post-apocalyptic RPG that aims to set itself apart from the pack with its Moral Compass alignment system.

“This unique take on morality presents a 360-degree view of all ethical and philosophical decisions a character can make, as well as their available moral traits,” Drop Bear Bytes said of the system. “A character’s philosophical leaning will affect all areas of the game, from dialogue and companion reactions through to quest resolution and combat.”

Expect Broken Roads in 2021 on Windows PC, Xbox One, PS4 and Switch. The title recently received Film Victoria grant.


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.