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Ubisoft’s Guillemot: 30% of games in 2014 were open world due to “players’ appetite for more freedom”

During their fiscal year financials call, Ubisoft head honcho Yves Guillemot stated his company estimates that 30% of 2014 console games were open world. That’s twice as much as estimated in 2008.

Guillemot added that five of the top ten best-sellers of 2014 were open world titles.

Why? Well, Guillemot thinks he has it all figured out. “This confirms players’ appetite for more freedom and the possibility to define their own experience,” he said.

Frankly, we agree. With the likes of Grand Theft Auto V selling bucketloads on last-gen, current-gen and now PC, it’s hard to see it in a different light.

Ubisoft today announced Assassin’s Creed: Syndicate, yet another open world title.


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.