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The Last of Us delayed until mid-June, worldwide

Naughty Dog and Sony today confirmed that The Last of Us’ global release date has been pushed back to 14 June.

Using the PlayStation Blog, Naughty Dog said it needed a couple extra weeks to polish the game:

As we entered the final phase of development for The Last of Us, we came to realise just how massive Joel and Ellie’s journey is. But instead of cutting corners or compromising our vision, we came to the tough decision that the game deserved a few extra weeks to ensure every detail of The Last of Us was up to Naughty Dog’s internal high standards.

As a team we pride ourselves on setting a very high quality bar for every aspect of our games – gameplay, story, art, design, technology and more. We want to make sure The Last of Us raises that bar even further – for ourselves, and most importantly, our fans.

The extra wait will be very short and your patience will be rewarded. Update your calendars. You won’t even have to change seasons. The Last of Us will be available June 14, 2013. Until then, know that we will be working extremely hard to deliver an experience that matches your high expectations.

What do you think about this, gamers? If a game needs more polishing time, doesn’t that usually mean we’re in for a mess?

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Steve Wright

Steve's the owner of this very site and an active games journalist for the past ten years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.