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Sony details The Last of Us Part 1 enhancements

Shiny.

Sony has taken to a new blog post to detail The Last of Us Part 1 enhancements.

As we learned earlier in the year, The Last of Us Part 1 is a rebuilt version of Naughty Dog’s original classic, and will leverage lessons learned from The Last Of Us Part 2.

The title will offer up native 4K resolution at 30 frames-per-second (FPS), or dynamic 4K at 60FPS on the PS5. DualSense controller support and 3D audio are also included as part of the standard package.

“From the art direction to the character models, the entire game has been rebuilt from the ground up to take advantage of a new generation of graphical capability, allowing this game to reach the visual fidelity that the studio aspired for when crafting this experience,” Sony continued.

“The PS5’s powerful hardware drives a host of visual benefits, from denser physics with tons of bumpables and chipables (bullets can now rip apart concrete and environmental objects) and cinematics now transition seamlessly to gameplay. Motion matching technology means that character animations flow more convincingly, intuitively and realistically; all adding another layer of believability to characters and their interactions with the world. Further, AI upgrades mean that characters inhabit the world in a more authentic and realistic way, such as buddy characters navigating cover to avoid enemy NPC sightlines more authentically.”

In terms of actual enhancements, The Last of Us Part 1 will offer a permadeath mode, more than 60 accessibility options, a speedrun mode and new unlockable cosmetics for both Joel and Ellie.

Expect The Last of Us Part 1 on PS5 from 2 September 2022. A PC release will follow.


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.