While Sony’s Mark Cerny, the architect of the PS4, wouldn’t go as far as calling Sony’s next console the PS5, he did label it the company’s “next-gen console” and detailed its CPU and GPU… to a point.
“The CPU is based on the third generation of AMZ’s Ryzen line and contains eight cores of the company’s new 7nm Zen 2 microarchitecture,” Wired wrote. “The GPU, a custom variant of Radeon’s Navi family, will support ray racing, a technique that models the traval of light to simulare complex interactions in 3D environments.”
Cerny also confirmed the PS5 will sport an SSD for fast loading times and would support resolutions of up to 8K. The console will also be compatible with disc-based and digital media and will also work with the current version of PlayStation VR.
“I won’t go into the details of our VR strategy today,” Cerny told Wired, “beyond saying that VR is very important to us and that the current PSVR headset is compatible with the new console.”
Backwards compatability with PS4 games was also confirmed. A release date wasn’t detailed, but Cerny said the console will not be available in 2019.