Alongside more details of supported peripherals, crossplay, cross-progression and more.
Microsoft Flight Simulator will have a base framerate of 30FPS (frames-per-second) on Xbox Series S & X upon release, though will support higher framerates on displays with variable refresh rate (VRR) support.
The news comes by way of Flight Sim‘s official Twitter account, which provided the details to a questioning fan.
“Base framerate will be 30 FPS,” the tweet reads. “On TVs that support VRR, the framerate can go above 30 FPS.”
Moreover, Asobo Studio and Microsoft have used an FAQ to confirm that all purchases and Achievements made or earned on Windows 10 will carry over into the Xbox version of the game. The slight exception is Steam — purchases and Achievements are separate and will not carry over. Despite this, Microsoft Flight Simulator will provide crossplay between Windows 10 PC, PC via Steam and Xbox Series S & X.
Moveover, Microsoft Flight Simulator will support, “Xbox gamepad, keyboard and mouse, Thrustmaster T.Flight Hotas One, Thrustmaster T.Flight Rudder, and HORI HOTAS Flight Stick for Xbox One” alongside new peripherals yet to be announced.
Microsoft Flight Simulator is available now on Windows PC and heads to Xbox Series S & X on 27 July. The title is part of Xbox Game Pass.
This article may contain affiliate links, meaning we could earn a small commission if you click-through and make a purchase. Stevivor is an independent outlet and our journalism is in no way influenced by any advertiser or commercial initiative.