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GTFO update adds matchmaking, layered difficulty, more

A new GTFO update has added matchmaking and a new, layered difficulty system alongside a new environment, weapons and enemy.

The update — titled Contact (Rundown #004) — is available now to those who’re playing the game in early access. It adds the Complex’s data centre alongside what developer 10 Chambers Collective calls a “new, creepy enemy.”

More importantly, the update does away with a need to matchmake in a Discord server, adding the functionality to the game itself. Once you’ve paired up with fellow players, you can decide to take on the new layered difficulty system, in which the expeditions will offer up routes of varying degrees of challenge.

This Rundown is easily our biggest update yet. We’re adding core features such as matchmaking, and we’re also introducing a new system we call ‘layered difficulty’,” said Ulf Andersson, Creative Director of GTFO.

“Depending on what route you choose throughout some of the expeditions, you will find it either very hard – or extremely hard. This will make it easier – or should I say less hard – for new players to take on GTFO, while at the same time giving our more seasoned community members a hardcore challenge right from the first expedition.”

Matchmaking is in alpha mode, with 10 Chambers’ Simon Viklund adding, “we will need our community’s help to refine it. We… will continue to develop it iteratively as we go on, and see how it works with the volume of players we have.”

GTFO is currently available on Windows PC via Steam Early Access. We recently previewed it here.





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Steve Wright

Steve's the owner of this very site and an active games journalist for the past ten years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.