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The Elder Scrolls 6 in design phase, using Creation Engine 2

But with "additions" compared to Starfield.

The Elder Scrolls 6 is still a long ways away, currently confirmed by Bethesda’s Todd Howard to be in design phase.

Speaking with The Telegraph, Howard also declared that the highly anticipated title will use Bethesda’s Creation Engine 2, the same one in use by Starfield.

“The technology, Creation Engine 2, is sort of built for both [Starfield and The Elder Scrolls 6],” Howard told the outlet. “It’s like a new tech base. The vast majority of our development work is on Starfield right now but everybody works on everything so the projects kind of intertwine.

“It’s good to think of The Elder Scrolls 6 as still being in a design [phase]… but we’re checking the tech: ‘Is this going to handle the things we want to do in that game?’ Every game will have some new suites of technology so Elder Scrolls 6 will have some additions on to Creation Engine 2 that that game is going to require.”

Starfield heads to PC, Xbox Series S & X and Xbox Cloud Gaming on 11 November 2022. The Elder Scrolls 6 will follow.


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.