BioWare has renewed its commitment to right Anthem‘s course after what General Manager, Casey Hudson, has called a “rougher launch” than had been anticipated.
“On the one hand it’s been a rougher launch than expected,” Hudson wrote in a blog post. “But then as I think back we also knew that big new online games tend to hit some kind of problem once they go live, so as much as we tested and prepared to make sure everything was ready, we were also ready for the possibility that unexpected issues might arise at launch. And we continue to be committed to responding to them.”
Hudson summarised player feedback by saying Anthem is “really fun at its core” but also with “a degree of issues that did not reveal themselves until we were operating at the scale of millions of players.”
Pointing out that more than 200 “improvements through patches and live updates, across stability, loot and progression, customization, and more” had already been released, Hudson said BioWare is committed to rectifying more.
While we applaud the sentiment, we still couldn’t help but feel Anthem was undercooked at launch and would have benefitted from a delay. Nonetheless, here we are. What do you make of Hudson’s post?
Anthem is currently available on Windows PC, Xbox One and PS4.