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Zelda: Breath of the Wild’s Master Mode will use a separate save file

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The Legend of Zelda: Breath of the Wild‘s upcoming Master Mode difficulty will use a separate save file, Nintendo has confirmed.

This means players can keep their original, normal difficulty save if they feel up to the increased challenge that the game’s first DLC pack brings.

“In Master Mode, you’ll encounter tougher foes from the outset of your adventure – you won’t find any Red Bokoblins in this quest,” Nintendo UK’s Zelda site reads.

“You might even see new ranks of enemies that you’ve never seen before. You’ll need to rethink your strategies too – foes will be better at detecting your approach and they’ll slowly recover health in battle. While exploring in Master Mode, be on the lookout for planks floating in the sky. Tougher foes and useful treasures await those willing to tackle these airborne challenges!”

“In Master Mode, you can only make use of two save data slots compared to six save data slots available in Normal Mode,” Nintendo continued.

Zelda: Breath of the Wild‘s first DLC Pack, “The Master Trials”, heads to Wii U and Nintendo Switch on 30 June.