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Whore of the Orient: Producer details the game’s demise

Guy ‘Yug’ Blomberg’s GameHugs podcast provided recently provided great insight into the demise of Team Bondi’s Whore of the Orient.

Speaking with Blomberg, Producer Derek Proud spoke of the ill-fated game, as transcribed by Finder.

“Well Whore of the Orient was the spiritual successor to L.A. Noire,” Proud began. “We were going to use that tech and we were going to create a game set in the 1930s, maybe 1940s, of Shanghai. Shanghai was the only place in the world you could go to in the 1930s and 1940s if you didn’t have a passport. So everybody who was running from something went to Shanghai. The whole city was run by a gangster called Big-Eared Du and it’s just the most fascinating time, place and setting.”

Despite a unique premise and much potential, Australian film company Kennedy Miller Mitchell, who’d purchased Team Bondi after the release of L.A. Noire, dropped both the studio and the game.

“I don’t think so,” Proud said after being asked if we’ll ever see Whore of the Orient. “That was one of the games and one of the studios I kind of left right at the bitter end. When we got wrapped-up.”


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.