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The Division: Raid-like Incursions, Dark Zone supply drops, loot trading coming in April

Ubisoft detailed The Division‘s Raid-like Incursions in a special livestream last night.

Incursions will be juiced-up challenges, essentially, designed for squad play and offering up great loop upon completion. The first Incursion, Falcon Lost, will be set in an underground water treatment facility and involves the Last Man Battalion. It, like future Incursions, will offer up two difficulties: Hard mode and the even harder Challenge mode.

The Incursion will not have any checkpoints, so if your team is downed, you’re starting right back at the beginning. Individual deaths will present the chance to use a camera to follow other team members, at the very least. Ubisoft said that coordination was extremely important while playing.

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While the game’s level cap will remain at level 30, new gear scoring means agents will be able to boost abilities beyond that cap.

Changes to the Dark Zone come in the form of supply drops. All players — as well as powered-up enemies — will be alerted to a drop, so be prepared for some pretty epic firefights in order to secure loot. The most important part of said loot is that it’s not contaminated; once obtained, it doesn’t have to be extracted and can’t be stolen by other players.

Speaking of loot, agents will be able to trade with other players simply by dropping the loot on the ground and having another agent pick it up. This can also be done in the Dark Zone, provided DZ loot is dropped and picked up within the Dark Zone gate itself.

These changes will come as part of a free update inside The Division on 12 April.


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.