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The Culling 2 shut down after just 8 days

The Culling 2 has been shut down just 8 days after launch, with developer Xaviant offering refunds to the handful of gamers who’ve purchased the title.

The Culling 2 was not a game that you asked for and it’s not the game you expect as a worthy successor to The Culling,” Xaviant’s Josh Van Veld said on YouTube, in response to fan criticism that the developer abandoned the original game to quickly produce a second.

Xaviant is currently working with Valve, Microsoft and Sony to pull the game from Steam, Xbox One and PS4 storefronts, respectively. They’re also making sure that everyone who bought the game can receive a refund. Moreover, Xaviant will be moving back to the day-one build of The Culling and offering it, free-to-play, on its own test servers.

As part of a review of The Culling 2 (that we won’t finish since the game has been shuttered), our own Jay Ball called the game “a poorly executed mimic of something great built only to cash in on someone else’s success.”

Oh, it gets better (in that it gets worse).

“Some say imitation is the sincerest form of flattery,” Jay continued. “The Culling 2 is less like a compliment to PUBG and more like that copy of Super Plumber Guys your grandfather bought you for Christmas in 1994 from the Reject Shop.

The Culling 2 is the same as PUBG in every way possible right down to pre-game lobby with useless weapons on tables. There is literally nothing original about it so how (or why) the developer hopes to compete with PlayerUnknown’s multi-million dollar juggernaut is beyond me.”

Were you one of the few that bought The Culling 2?


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About the author

Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.

About the author

Jay Ball

I'm a big fan of older consoles and can flawlessly complete the first 2 levels of Donkey Kong Country with my eyes closed. These days I still play platformers but also love shooters, arcade racers and action adventure titles. I may or may not be in denial about the death of rhythm games.