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Star Wars Battlefront 2 finally ends progression via loot crates

Star Wars Battlefront 2 progression will (finally) be changed this week so that players only earn cosmetic items through loot crates.

The game’s new “Progression” update, detailed here, goes into place on 21 March, changing the game so that, in EA’s own words, “progression is now linear.”

Game-altering Star Cards will no longer be available via Loot Crates, which themselves have been revamped to only include “Credits or cosmetic items, such as emotes or victory poses, but nothing that impacts gameplay.”

“Star Cards, or any other item impacting gameplay, will only be earned through gameplay and will not be available for purchase,” EA detailed. “Instead, you’ll earn experience points for the classes, hero characters, and ships that you choose to play in multiplayer. If you earn enough experience points to gain a level for that unit, you’ll receive one Skill Point that can be used to unlock or upgrade the eligible Star Card you’d like to equip.”

Next month, microtransactions will be re-added to the game, allowing users to buy new appearances for in-game characters. The microtransactions come in the form of Crystals, which can be used alongside in-game Credits to buy this new cosmetic content. Crystals cannot be used to by game-altering Star Cards.

While it’s tremendous news, those new to the game are going to find it difficult to best long-term players; the latter will keep all Star Cards, heroes weapons and “anything else” they’ve already learned. It’ll be interesting to see how DICE balances things out.

What do you make of these changes to Star Wars: Battlefront 2? We reviewed the game on the eve of its launch, where EA dramatically pulled microtransactions just ahead of its availability.


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.