And it's because of a change to DirectX 11.
Rocket League Mac and Linux support will end in March, developer Psyonix announced.
“Rocket League is an evolving game, and part of that evolution is keeping our game client up to date with modern features. As part of that evolution, we’ll be updating our Windows version from 32-bit to 64-bit later this year, as well as updating to DirectX 11 from DirectX 9,” Psyonix said in an update.
“There are multiple reasons for this change, but the primary one is that there are new types of content and features we’d like to develop, but cannot support on DirectX 9. This means when we fully release DX11 on Windows, we’ll no longer support DX9 as it will be incompatible with future content. Unfortunately, our macOS and Linux native clients depend on our DX9 implementation for their OpenGL renderer to function. When we stop supporting DX9, those clients stop working.”
As such, anyone who’s purchased the game on either platform will be entitled to a Steam refund. Here’s what to do if you’re impacted:
- Go to the Steam Support website
- Select Purchases
- Select Rocket League (you may need to select “View complete purchasing history” to see it)
- Select I would like a refund, then I’d like to request a refund
- From the Reason dropdown menu, select My issue isn’t listed
- In notes, write Please refund my Mac/Linux version of Rocket League, Psyonix will be discontinuing support
Rocket League will continue on Windows PC, Xbox One, PS4 and Switch.