“We’ve had a rough launch on the PC with Dishonored 2. In development, you never exactly know what you’re going to see, especially on the PC with so many configurations and stuff,” Colantonio told GameInformer.
“Unfortunately it is what it is – it shipped, then it got patched and now it runs really well. Of course, we are paying double attention to make sure that this time the PC version is really flawless when we ship.
“In the case of Dishonored 2 we created a new engine really,” he continued. “Even though it’s based on idTech most of it has been redone.
“The risk is not the same. In the case of Prey we’re using CryEngine and it’s an engine that’s already shipped stuff before. So it’s not the same configuration.”
Stevivor recently spoke with Colantonio about the upcoming title:
Prey is expected on Windows PC, Xbox One and PS4.