Speaking with ShackNews, Oculus’ Palmer Luckey today explained why the Oculus Rift is only supported on Windows for the time being.
Luckey said that Mac support in the future “is up to Apple… if they ever release a good computer, we will do it.”
“It just boils down to the fact that Apple doesn’t prioritize high-end GPUs,” he explained. “You can buy a $6,000 Mac Pro with the top of the line AMD FirePro D700, and it still doesn’t match our recommended specs.”
Luckey didn’t rule out support, “but right now, there’s just not a single machine out there that supports it,” he said.
The Rift is available for pre-order now.