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Need for Speed is always-online so you can get likes for your screenshots

In an interview with OXM, Ghost Games listed one of the reasons why the upcoming Need for Speed is an always-online title.

Executive Producer Marcus Nilsson confirmed that the game builds on the existing Autolog system, working as an in-game social network.

“We also have a new snapshot system as well,” he added. “Which is taking pictures of a lot of different moments – [they go] out to the Need for Speed network where people can ‘like’ them, and those likes are being pushed back into the game as currency.”

Would you prefer the chance to play Need for Speed offline?

Need for Speed will be available from 3 November on Windows PC, Xbox One and PS4.


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.