The Game Developers’ Association of Australia (GDAA) yesterday announced finalists for its 2014 Australian Game Developer Awards (AGDAs).
“When the Australian Game Developer Awards returned in 2013 we were absolutely blown away by the level of quality and inventiveness of the games submitted.” said Antony Reed, CEO of the GDAA. “The submissions for the 2014 awards have stunned us again. We’ve had nearly double the number of entries and the quality bar has been raised significantly. The Australian game development industry is clearly reveling in the creative, innovative and commercial challenges that come with making games.”
Finalists are as follows:
Game of the Year
- Crawl, by Powerhoof Studios
- Crossy Road, by Hipster Whale
- Duet, by Kumobius
- Framed, by Loveshack Entertainment
- Hand of Fate, by Defiant Development
Studio of the Year
- Defiant Development
- Firemonkeys
- Kumobius
- Tin Man Games
Accessability Award
- Appointment with FEAR, by Tin Man Games
- Bonza, by Minimega
- Framed, by Loveshack Entertainment
Excellence in Art
- Alpha Muse, by Current Circus
- Crawl, by Powerhoof
- Crossy Road, by Hipster Whale
- Tail Drift, by Attract Mode Games
Excellence in Audio
- Battle Group 2, by Bane Games
- Crawl, by Powerhoof
- Duet, by Kumobius
- Hand of Fate, by Defiant Development
Excellence in Design
- Bonza, by Minimega
- Crawl, by Powerhoof
- Crossy Road, by Hipster Whale
- Duet, by Kumobius
Innovation Award
- Crawl, by Powerhoof
- Fight the Dragon, by 3 Sprockets
- Framed, by Loveshack Entertainment
- Hacknet, by Team Fractal Alligator
Technical Excellence
- Assault Android Cactus, by Witch Beam
- Don Bradman Cricket 14, by Big Ant Studios
- Fight the Dragon, by 3Sprockets
- Framed, by Loveshack Entertainment
The awards evening will be help on 29 October, sponsored by Epic Games and hosted by Surprise Attack Games’ Rae Johnston.
Best of luck to the nominees!
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