Long rumoured, now confirmed.
Diablo 4 was today announced at Blizzard’s BlizzCon event.
“True to the franchise’s roots, [Diablo 4] will deliver visceral combat, gruesome and varied monsters, an epic hunt for legendary loot, and endless playability and progression. Players will find a lifetime’s worth of adventure scattered across a land rooted in unique ecologies and inhabited by dangerous new foes. They’ll delve into randomised dungeons packed with unpredictable adversaries and unimaginable treasures.”
The sequel will “fully support solo and coordinated party play… [but] also provide opportunities for groups of players to encounter each other in the same shared world—whether to tackle bigger challenges… or possibly even slaughter one another in player-vs.-player combat,” Blizzard added.
The game’s first three characters classes were detailed and at playable at BlizzCon over this weekend. They’re as follows.
- The Barbarian, known for their unparalleled strength and brutal melee combat, utilises a new and more powerful system in battle, Arsenal, which arms them with the ability to carry and rapidly switch between four different weapons at a time by assigning them to individual attacks.
- The Sorceress hearkens back to their Diablo II roots and shapes the elements to obliterate their foes by impaling them upon jagged spikes of ice, electrocuting them with bolts of lightning, or raining flaming meteors from the sky.
- The Druid is a savage shapeshifter whose updated playstyle empowers them to fluidly transform between werewolf, werebear, and human form to unleash the raw power of nature’s fury on the forces of the Burning Hells.
Diablo 4 is planned for Windows PC, Xbox One and PS4. A release date was not detailed.