Bungie warned us that it wasn’t bringing all Year One Exotic equipment into Year Two, and it wasn’t a joke.
Below, you’ll find a list of all the weaponry and armor that can receive a Year Two upgrade:
Weapons
- Primary weapons: Bad Juju (pulse rifle), Red Death (pulse rifle), Suros Regime (auto rifle), Hawkmoon (hand cannon), The Last Word (hand cannon), Monte Carlo (auto rifle)
- Special weapons: Invective (shotgun), The 4th Horseman (shotgun)
- Heavy weapons: Thunderlord (machine gun), Truth (rocket launcher)
Hunter armor
- Helmets: Celestial Nighthawk, Mask of the Third Man, Knucklehead Radar
- Gauntlets: Young Ahamkara’s Spine, Don’t Touch Me
- Body armor: Crest of Alpha Lupi
Titan armor
- Helmets: Helm of Saint-14, Helm of Inmost Light, An Insurmountable Skullfort
- Gauntlets: Ruin Wings, No Backup Plans
- Body armor: Crest of Alpha Lupi
Warlock armor
- Helmets: Light Beyond Nemesis, Obsidian Mind
- Gauntlets: Claws of Ahamkara
- Body armor: Starfire Protocol, Heart of the Praxic Fire, Voidfang Vestments
Year One Exotics will be capped at 170 attack/defense, but Year Two Exotics will feature 280 attack/defense. The problem with Year Two gear right now is that it’s quite expensive; most items will set you back 125 Legendary Marks, a new form of currency within Destiny. At the moment, most activities will net you a maximum of 15 Marks, so it’s going to take a bunch of work to earn stuff.
Destiny‘s “Taken King” expansion launched yesterday. Check back soon for our thoughts.
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