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Dead by Daylight skill-based matchmaking (SBMM) to return

Get gud.

Dead by Daylight skill-based matchmaking (SBMM) is set to return to the game, developer Behaviour Interactive today announced.

“Skill Based Matchmaking is back for another round of testing,” Behaviour advised before a follow up that read, “False alarm! The team is investigating an issue with the system. We’ll keep you posted when the test gets rescheduled.”

In a blog post, Behaviour detailed what it called “the advantages of SBMM”.

“The way ratings are calculated are much more accurate to a player’s skill level than ranks. While there is some correlation between rank and skill, time played in a month is the biggest factor in the old rank system,” a statement reads. “Skill based matchmaking ratings are also separate for each Killer, meaning you’ll have tougher matches with the Killer you’re really good at, but easier matches when you’re trying out a new Killer for the first time.”

Behaviour also advised that ranks will be retained when the move to SBMM is complete.

“When we switch over to SBMM full time, ranks will be used as a monthly reward system,” Behaviour advised. “The higher your rank each month, the more Bloodpoints you earn.”

We’ll let you know when testing resumes; the current bout was meant to last until 16 August. In the meantime, are you happy to see the game embrace skill-based matchmaking or would you rather avoid it? Why or why not?

Dead by Daylight is currently available on Windows PC, Xbox One, Xbox Series S & X, PS4, PS5 and Switch; it’s also available through Xbox Game Pass.


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.