Especially when compared to The Witcher 3: Wild Hunt.
“We’ve been working toward it for some time already,” CD Projekt Red co-founder, Marcin Iwiński, said of improving crunch requirements.
“We’ve been communicating clearly to people that of course there are certain moments where we need to work harder — like I think the E3 demo is a pretty good example — but we want to be more humane and treat people with respect. If they need to take time off, they can take time off. Nobody will be frowned upon if this will be requested.”
Moreover, Kotaku reports that those who do opt for overtime work will be compensated for it — 150% pay is offered for evening work, and 200% for weekend work.
“We do have private lives as well,” Director Adam Badowski added. “We are getting older, and most of the people who are responsible for crunch, they have families, little kids, and they feel exactly the same.”
Badowski also promised that crunch on Cyberpunk 2077 will be “better” than that experienced on CD Projekt Red’s highly successful The Witcher 3: Wild Hunt.
Cyberpunk 2077 doesn’t have a set release date as yet, but we’ll be checking the game out at E3 2019.