Assassin’s Creed Valhalla will offer up puzzles in the form of Animus Anomalies, and Ubisoft’s Damien Leyris gave Stevivor an idea of what to expect.
“In the world of Assassin’s Creed Valhalla, the player is going to be able to encounter these [Animus] Anomalies,” Leyris explained. “The Anomalies are set around gameplay challenges and puzzles that need to be solved to be completed. There’s going to be several of them in the world; there [was] one in the demo.”
To me, the Anomalies sounded similar to the portals found within Assassin’s Creed Unity and Assassin’s Creed Syndicate, wherein the player would be transported back and forth between different timeframes and periods. Leyris said these are far more integrated than than what we’ve seen before.
“It’s defintely a more seamless approach in the world,” he countered. “When the player is exploring the world… they’ll be able to spot interesting, visually attractive locations. When they arrive there, they’ll realise that something’s wrong and there is an Anomaly there. Then, they’ll enter the puzzle.”
Assassin’s Creed Valhalla will be available on Windows PC via Uplay & Epic Games Store, Xbox One, Xbox Series X, PS4, PS5 and Stadia where available. Its current-gen release date is set for 17 November.