Home » News » 2K, Firaxis unstack Civilization VI’s cities
News

2K, Firaxis unstack Civilization VI’s cities

2K and Firaxis Games’ new “Unstacking Cities” video details how the functionality will impact Sid Meier’s Civilization VI.

“Unstacking Cities has implications that permeate the entirety of the Civilization VI experience and this change presents new emergent strategies to players,” 2K said today in a press release. “Choosing where to settle your city is now more crucial than it has ever been, as available tiles affect the potency of Districts and limit what Wonders can be erected in that particular city. This means players must adapt to their environment, consider greater city specialization and create more diverse empires throughout play.”

You can see it in action here:

https://youtu.be/Gv-sOUkv9UI

The mechanic also affects combat, with those that are spread out becoming more exposed to enemy warmongers.

For more on the feature, head here.

Sid Meier’s Civilization VI heads to Windows PC from 21 October.


This article may contain affiliate links, meaning we could earn a small commission if you click-through and make a purchase. Stevivor is an independent outlet and our journalism is in no way influenced by any advertiser or commercial initiative.

About the author

Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.