Home » Features » Interviews » Control’s female leads are very intentional, says Remedy
Interviews

Control’s female leads are very intentional, says Remedy

On the eve of Control‘s launch, Stevivor had the opportunity to speak with Aussie Brooke Maggs, a Narrative Designer on Remedy’s latest title.

If you’ve been following Control, you’ll know the story revolves around Courtney Hope (The Bold and the Beautiful) as Jesse Faden, the newly installed Director of the Federal Bureau of Control. More recently, Remedy has been detailing additional characters we’ll meet in the world, including a scientist named Emily Pope. I asked Maggs if the inclusion of strong female leads was deliberate.

“It was definitely an intentional decision made by the studio to have better representation in our game,” Maggs said. “Representation is incredibly important to me. It makes a huge difference. I believe that ‘if you can see it, you can be it’.

“I was happy to see there was more than one woman in Control, who had power, who also was not an enemy to the main character. Jesse Faden, Emily Pope and [another character named] Helen Marshall are women with different personalities, backgrounds and of varying ages who don’t always agree, but they work together.”

Control heads to Windows PC, Xbox One and PS4… well, pretty much right now… and we’re all about its ass-kicking female leads. Expect more coverage, including more from Maggs, very soon.


This article may contain affiliate links, meaning we could earn a small commission if you click-through and make a purchase. Stevivor is an independent outlet and our journalism is in no way influenced by any advertiser or commercial initiative.

About the author

Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.