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Resident Evil 2 unlocks: Use Records for modes, weapons, more

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How to get to the good stuff.

We’ve (almost) a full listing of Resident Evil 2‘s 87 Records, mini-Achievements that will unlock new game modes, weaponry, costumes, models and concept art for players once earned.

The full list is below — and be warned, it’s spoiler heavy. Still with us? Good!

If you’re here, you’re likely looking for new modes, costumes and weapons. Here’s a select list of each (with links to guides where we can help out):

Resident Evil 2 game mode unlock requirements

  • The 4th Survivor (Hunk): Finish a 2nd Game scenario playthrough
  • The Tofu Survivor: Finish a The 4th Survivor scenario playthrough

Resident Evil 2 costume unlock requirements

  • Leon & Claire (Alternative): Escape the labs
  • Leon & Claire (Normal Custom): Complete that characters’ 2nd Game scenario
  • Leon & Claire (Classic Custom): Complete a Hardcore playthrough with that character

Resident Evil 2 weapon unlock requirements

  • Infinite Combat KnifeDestroy all Mr. Raccoons collectibles
  • Infinite Samurai Edge (Original Model): Earn an S ranking on Standard or Hardcore
  • Infinite LE 5 Submachine gun: Earn an S ranking in Hardcore mode.
  • Infinite Minigun: Earn an S+ ranking in a Claire Hardcore scneario.
  • Infinite ATM-4 Rocket Launcher: Earn an S+ ranking in a Leon Hardcore scneario.

To get an S+ ranking, you’re not able to use infinite weaponry.

The full Records list is below. Where possible, we’ve linked to handy Stevivor guides that’ll help you out!

Full Resident Evil 2 Records list

  • Raccoon City Native: Complete all objectives in Records.
    • Rewards: Survivors model, Storyboards concept art
  • Welcome to the City of the Dead: Make it to the police station.
    • Rewards: Early Key Visual concept art
  • Path to the Goddess: Solve the Goddess Statue puzzle.
    • Rewards: Police Station D concept art
  • Never-Ending Rain: Escape the police station.
    • Rewards: Police Station A concept art
  • Hack Complete: Complete Ada’s segment.
    • Rewards: Ada (Trench Coat) model, Gun Shop “Kendo” concept art
  • Hide and Seek: Complete Sherry’s segment.
    • Rewards: Sherry (School Uniform) model, Orphanage concept art
  • A Great Need for a Shower: Escape from the sewers.
    • Rewards: Sewers concept art
  • Survival: Escape the lab.
    • Rewards: Leon (Alternative) costume, Claire (Alternative) costume, Lab A concept art
  • A Hero Emerges: Complete Leon’s story.
    • Rewards: Claire [2nd] Story Mode game mode, Leon (Normal Custom) costume, Quickdraw Army model
  • A Heroine Emerges: Complete Claire’s story.
    • Rewards: Leon [2nd] Story Mode game mode, Claire (Normal Custom) costume, M19 model
  • Broken Umbrella: Witness the true ending.
    • Rewards: Extra Mode – “The 4th Survivor” game mode, G (Stage 5) model, G (Stage 5) concept art
  • The Basics of Survival: Combine two items together.
    • Rewards: Raccoon City A concept art
  • Hip to Add Squares: Increase your inventory slots.
    • Rewards: Raccoon City C concept art
  • Customizer: Customize a weapon.
    • Rewards: Marvin Branagh model
  • Don’t Need No Stinkin’ Gun: Defeat an enemy with a knife.
    • Rewards: Combat Knife model
  • Eat This!: Counterattack with a sub-weapon.
    • Rewards: Zombie concept art
  • That’ll Hold ‘Em: Use Wooden Boards to board up a window.
    • Rewards: Raccoon City B concept art
  • Vermin Extermination: Destroy a Mr. Raccoon.
    • Rewards: Logos and Icons concept art
  • A Vault-Like Mine: Open a portable safe.
    • Rewards: Police Station C concept art
  • First Break-In: Open a dial safe.
    • Rewards: Police Station B concept art
  • Handy with a Handgun: Kill 10 enemies with a handgun.
    • Rewards: Matilda model, SLS 60 model
  • Matter of Splatter: Kill 10 enemies with a shotgun.
    • Rewards: W-870 model
  • You Die…Over There!: Kill 5 enemies with a grenade launcher.
    • Rewards: GM 79 model
  • Trigger Happy: Kill 10 enemies with a submachine gun.
    • Rewards: MQ 11 model
  • Human Power Plant: Kill 5 enemies with the Spark Shot.
    • Rewards: Spark Shot model
  • Bring Marshmallows!: Kill 5 enemies with the Chemical Flamethrower.
    • Rewards: Chemical Flamethrower model
  • Got a Problem, Punk?: Kill 5 enemies with a MAG.
    • Rewards: Lightning Hawk model
  • Master Tactician: Kill 10 enemies with a sub-weapon.
    • Rewards: Licker model
  • Two Birds, One Stone: Kill two enemies at once with a single bullet/shotgun blast.
    • Rewards: Raccoon City D concept art
  • A Shocking End: Fire a Maximum Discharge by charging the Spark Shot to max.
    • Rewards: G-Young model
  • Bon Appetit: Shoot the grenade you fed to an enemy.
    • Rewards: Flash Grenade model
  • Zombie Roundup: Kill 3 enemies at once with a sub-weapon.
    • Rewards: Grenade model
  • But a Torso: Destroy the arms and legs of a zombie.
    • Rewards: Zombie (Female) model
  • A Doff of the Cap: Shoot a hat off of 5 zombies’ heads.
    • Rewards: Zombie (Male) model
  • Like Skeet Shooting: Shoot a zombie dog or a licker out of the air.
    • Rewards: Zombie Dog model
  • Keep Their Heads Ringin’: Paralyze a licker’s sense of hearing.
    • Rewards: Licker concept art
  • Hats Off!: Shoot Tyrant’s hat off his head.
    • Rewards: Tyrant model
  • Take a Breather: Bring Tyrant down to one knee.
    • Rewards: MUP model
  • Hate to Burst Your Bulb: Immobilize an ivy zombie by shooting only its bulbs.
    • Ivy model, Ivy concept art
  • Right in the Eyeball: Stab Stage 1 G in the giant eyeball with a knife.
    • Rewards: G (Stage 1) model, G (Stage 1) concept art
  • Gotcha!: Defeat Stage 2 G using the crane only once.
    • Rewards: G (Stage 2) model, G (Stage 2) concept art
  • Put that Down!: Stop Stage 3 G from throwing things around.
    • Rewards: G (Stage 3) model, G (Stage 3) concept art
  • You Belong on the Ground: Shoot Stage 4 G down off a wall.
    • Rewards: G G (Stage 4) concept art
  • Maxed Out: Stop Super Tyrant from charging.
    • Rewards: Tyrant concept art
  • Treasure Hunter: Using the photo hints, find 2 hidden items.
    • Rewards: G-Adult model
  • A Waist of Space: Expand inventory slots to max.
    • Rewards: William Birkin model
  • One Slick Super-Spy: Use only the EMF Visualizer to complete Ada’s gameplay segment.
    • Rewards: EMF Visualizer model
  • Young Escapee: Escape the bedroom within 60 seconds during Sherry’s segment.
    • Rewards: Giant Roach model
  • With Time to Spare: Defeat Stage 4 G with 4+ minutes left until detonation.
    • Rewards: G (Stage 4) model
  • In the Blink of an Eye: Defeat Super Tyrant with 5+ minutes left until detonation.
    • Rewards: Super Tyrant model, Anti-tank Rocket model
  • Circuit Breaker: Open the Jail’s electronic cell door in 13 moves. [Leon’s Story]
    • Rewards: Ben Bertolucci model
  • Hardly Any Resistance: Open the Jail’s electronic cell door in 10 moves. [Leon’s 2nd Run Story]
    • Rewards: Design Sketch A concept art
  • Voltage Virtuoso: Open the Private Collection Room’s electronic door in 7 moves. [Claire’s Story]
    • Rewards: Brian Irons model
  • A Jewel Amongst Joules: Open the Private Collection Room’s electronic door in 11 moves. [Claire’s 2nd Run Story]
    • Rewards: Design Sketch B concept art
  • Chemist: Fill the cartridge in the Drug Testing Lab in 8 moves. [Either Leon’s or Claire’s Story]
    • Rewards: Annette Birkin model
  • Genius Chemist: Fill the cartridge in the Drug Testing Lab in 9 moves. [Either Leon’s or Claire’s 2nd Run Story]
    • Rewards: Design Sketch C model
  • Gun Fanatic: Obtain all of the weapons in Leon’s story.
    • Rewards: Robert and Emma Kendo model
  • Gun Enthusiast: Obtain all of the weapons in Claire’s story.
    • Rewards: Combat Knife model
  • Packed Pockets: Obtain all of the custom parts in Leon’s story.
    • Rewards: Broom Hc model
  • Packed Backpack: Obtain all of the custom parts in Claire’s story.
    • Rewards: JMB Hp3 model
  • Dark Times, Dark Room: Develop all rolls of film.
    • Rewards: Alligator concept art
  • Lore Explorer: Read all of the files.
    • Rewards: Weapons and Items concept art
  • Endangered Species: Destroy 10 Mr. Raccoons.
    • Rewards: Mr. Raccoon model
  • Complete Vermin Extermination: Destroy all Mr. Raccoons.
    • Rewards: Combat Knife infinite bonus weapon
  • Master of Unlocking: Open all of the safes and locks in the game.
    • Rewards: Claire (Jacket) model
  • Story Master: Complete all four stories (Leon/Leon [2nd Run]/Claire/Claire [2nd Run]).
    • Rewards: Sherry (School Uniform – Infected Version) model
  • A-rank Player: Complete the game on “Standard” or “Hardcore” with an A rank.
    • S Completion Rank game mode, Lab B concept art
  • S-rank Player: Complete the game on “Standard” or “Hardcore” with an S rank.
    • Rewards: Samurai Edge (Original Model) infinite bonus weapon, Samurai Edge (Original Model) model
  • Leon “A.” Kennedy: Complete Leon’s story on “Standard” or “Hardcore” with an A rank.
    • Rewards: Alligator model
  • Leon “S.” Kennedy: Complete Leon’s story on “Standard” or “Hardcore” with an S rank.
    • Rewards: Leon (Casual) model
  • Courageous Crimson Hero: Complete Claire’s story on “Standard” or “Hardcore” with an A rank.
    • Rewards: Katherine Warren model
  • Sizzling Scarlet Hero: Complete Claire’s story on “Standard” or “Hardcore” with an S rank.
    • Rewards: Sherry (Jacket) model
  • Hardcore Rookie: Complete Leon’s story on “Hardcore” game mode.
    • Rewards: Leon (Classic Custom) costume, Leon (Police) model
  • Hardcore College Student: Complete Claire’s story on “Hardcore” game mode.
    • Rewards: Claire (Classic Custom) costume, ?? model
  • Hardcore S-rank Player: ??
    • Rewards: LE 5 infinite bonus weapon, LE 5 model
  • Rookie No More: Complete Leon’s story on “Hardcore” with an S ran
    • Rewards: Leon (Classic Police) model, Leon (Classic Police) model
  • The Redfield Way: Complete Claire’s story on “Hardcore” with an S rank.
    • Rewards: Claire (Classic Tank Top) model, Minigun model
  • Sprinter: Complete the game within 4 hours.
    • Rewards: Ada (Cocktail Dress) model
  • Frugalist: Complete the game without using a recovery item.
    • Rewards: Sherry (Classic Jacket) model
  • Minimalist: Clear the game without opening the item box.
    • Rewards: Claire (Classic Jacket) model
  • A Small Carbon Footprint: Take 14,000 steps or fewer in one playthrough.
    • Rewards: Sherry (Classic School Uniform) model
  • Grim Reaper: Complete “The 4th Survivor” extra mode
    • Rewards: “The Tofu Survivor” extra game mode, Hunk model
  • That Jiggle Deliciousness: Complete “The Tofu Survivor”
    • Rewards: ?? model
  • The Perfect Chewiness: Complete “The Tofu Survivor” as Konjac
    • Rewards: ?? model
  • An Acquired Taste: Complete “The Tofu Survivor” as Uiro-Mochi
    • Rewards: ?? model
  • An Exquisite Sweetness: Complete “The Tofu Survivor” as Flan
    • Rewards: ?? model
  • Can’t Get Enough: Complete “The Tofu Survivor” as Annin Tofu
    • Rewards: ?? model

If you’ve managed to unlock a Reward we haven’t, sound off in the comments area, below, and let us know what it entails!

Resident Evil 2 is available now on Windows PC, Xbox One and PS4.

All of Stevivor’s Resident Evil 2 guides