Preview: Assassin’s Creed: Revelations

Step into the past, pull on your wildly over-complicated outfit and get ready to join an elite group of men and women who changed the world: it’s time for ABBA – You Can Dance!

Wait, no. The other one. Assassin’s Creed: Revelations. Woops.

You won’t be at all surprised to learn that this was the most popular game at Ubisoft’s “Ubinights” event this week. The game doesn’t come out until November 15, but we were given the chance to stalk around one of the multiplayer levels, and stalk we did.

It looks like more of the same, but you know what? I am FINE with this. I have never enjoyed multiplayer gaming as much as I’ve enjoyed it with Assassin’s Creed: Brotherhood. In fact, I never really enjoyed it at all. Now I’m mad for it —- clearly Assassin’s Creed is a gateway drug. But I could barely pick fault in the mechanics of the multiplayer format, so why change what ain’t broke?

There are some tweaks:

  1. New Arabianesque setting! A lot more sand and palm trees. I don’t know, it just feels more dangerous.
  2. New Arabianesque characters! Including a very angry looking bald man, a guy in a full metal mask (who MUST be hot in there), and Adrienne Palicki (not true, it just looked a lot like her).
  3. Don’t you hate it when someone else kills your target before you get there? Well now you can release your frustration by kicking your target’s corpse in the face. The kill still won’t be yours, but you’ll get points.
  4. NO MORE COMPASS. This is at once terrifying and exhilarating. Now you have to actually look at your surroundings, trying to scope out your target. The icon on the HUD will light up when you’re close and/or within sight, but otherwise you’ve just got to use your damn eyeballs. High tension, you guys.

I was always excited about the release of Assassin’s Creed: Revelations, but now I’m super excited. Bring on November 15! Until then, here’s the AC: Revelations multiplayer trailer to tide you over:″ width=”575

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