A tough stance, but how will it all play out?
“Gaming is for everyone, Spencer began. “No one group ‘owns’ gaming. Instead, whether you’re new to gaming or are a diehard e-sports fan, you are welcome to play and welcome to all the fun and skill-building that comes with gaming. In this way, when everyone can play, the entire world wins.”
Stressing the benefits of playing video games, Spencer said Xbox wishes to develop and support a safe and inclusive environment for all players, driven by an Xbox Safety team that will act with speed and decisiveness.
“We commit to empowering you to safeguard your gaming experience the way you want,” Spencer continued. “We believe in equipping you with the tools to customize your gaming experience fit for your personal comfort level. This summer, we are empowering our official Club community managers with proactive content moderation features that will help create safe spaces for fans to discuss their favorite games.
“We plan to roll out new content moderation experiences to everyone on Xbox Live by the end of 2019. Creating a Child or Teen Account is the easiest way for parents and guardians to manage who their kids engage with as well as their family’s screen time, content and spending. While more than 26 million Child and Teen accounts have been created to-date, we will make it easier for parents and guardians new to console and PC gaming to discover and create Child or Teen accounts.”
Spencer details a number of additional principles and actions in his post, which is well worth a read.
It’s unclear how these actions will impact the gaming environment, but we’ll keep you posted as results are made available.