Codemasters & Bandai Namco today released a new developer diary for DiRT Rally.
In it, the developer discusses in which the team discuss “the reasons behind the latest in the smash hit DiRT series becoming a more focussed, more challenging rally and rallycross game that takes the series back in a similar direction to its early heritage in the Colin McRae games. ”
“The key pillar that we grew the whole game on was the idea of making the most authentic and best rally racing experience that had ever been made.” says Paul Coleman, Chief Games Designer.
“We started from the ground up, looking at what we needed to do with the tracks, how we needed to change the cars to make sure that they drove properly within them and getting that feeling right; the sense of flowing through a stage and of impending doom if you go off the road. All of that stuff really feeds into what it is to be a rally driver and the mind-set that you approach the stages with.”
DiRT Rally is already available on Steam and heads to PS4 and Xbox One on 8 April.