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Star Wars Squadrons progression detailed by EA Motive

Star Wars Squadrons progression, ranks and rewards have today been detailed by EA Motive ahead of the game’s release next week.

“As we’ve said since back when we revealed Squadrons at EA Play Live 2020, this is a self-contained game, where all progression, unlocks and rewards are earned solely through play,” EA Motive stressed at the beginning of a new blog post.

Challenges, Operations and your player Level will allow one to earn Glory, the in-game currency used to unlock addition additional cosmetics. Challenges come in the form of both Daily and Operation Challenges, with the latter of course tied to Operations themselves.

“Operations are 8-week cycles that happen in Squadrons, and each Operation brings with it a set of unique cosmetic rewards that can only be earned by completing its Challenges,” EA stated. “Certain Challenges also offer unique rewards, too, so once they’re gone, you won’t be able to get the cosmetic unless the Operation Challenges return one day.”

A player’s Fleet Battles rank is directly tied to Operations and will also reset at the end of an 8-week cycle.

Finally, levels will offer up Requisition Points that are used to unlock ship components, with EA confirming that players who hit Level 40 will be able to unlock “all components, allowing you to try out every potential starfighter build”.

Star Wars Squadrons heads to Windows PC, Xbox One and PS4 on 2 October. It supports VR on Windows PC and PS4 alongside cross-play and hands-on throttle-and-stick (HOTAS) control.

Star Wars Squadrons

2 October 2020 (PC PS4 Xbox One)

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