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Star Wars Jedi Fallen Order doesn’t use EA’s Frostbite engine

Ahead of a full reveal this weekend, we already know that Respawn’s Star Wars Jedi Fallen Order will not use EA’s internal Frostbite engine.

While EA’s existing pair of Star Wars titles — Battlefront and Battlefront 2 — effectively use Frostbite, they were developed by DICE, the studio behind the Frostbite engine itself. Following a lengthy report on the failed launch of BioWare’s Anthem, we know other EA studios find the engine difficult to use. The issue is moot with Respawn and Star Wars Jedi: Fallen Order as it will use Unreal Engine 4.

Said confirmation was made by Star Wars Community Manager EA_Charlemange, who simply stated, “Can confirm. Unreal 4,” when asked on Reddit (and actually made the same confirmation on Reddit over two months ago).

Respawn’s recently released Apex Legends also has avoided the Frostbite engine, instead opting for a modified version of the Source engine.

What do you make of the news?

A full reveal of Star Wars Jedi: Fallen Order is planned for this weekend. You can find how when and how to watch it and other Star Wars Celebration panels here.


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.