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BioWare employees detail Anthem development woes

A Kotaku report today details the problems that Anthem has experienced during and after its launch, as explained by BioWare employees past and present. At the same time as Kotaku’s piece hit the internet, BioWare itself issued a lengthy statement lashing out at the report.

In short, Kotaku’s article says that a number of BioWare employees have fallen into depression and experience anxiety as a result of a stressful development process. EA’s Frostbite engine seems to be a major reason for development issues, with BioWare staff essentially fighting the engine in order to successfully implement functionality. Without doubt, Kotaku’s report is definitely worth reading in full.

Though Kotaku approached BioWare for comment, the studio declined to contribute to the piece. Moments before Kotaku’s report was publisher however, BioWare posted an update on game development that takes a direct shot at the news outlet.

“As a studio and a team, we accept all criticisms that will come our way for the games we make, especially from our players. The creative process is often difficult,” BioWare’s update reads. “The struggles and challenges of making video games are very real. But the reward of putting something we created into the hands of our players is amazing. People in this industry put so much passion and energy into making something fun. We don’t see the value in tearing down one another, or one another’s work. We don’t believe articles that do that are making our industry and craft better.”

The statement also asserted that, “the health and well-being of our team members is something we take very seriously.”

Anthem is currently available on Windows PC, Xbox One and PS4.


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.